{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20131213%2Fp2\" title=\" Link collection of visibility culling in games - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","title":" Link collection of visibility culling in games","author_name":"hanecci","description":"In games \"Culling the BattleField\" GDC 2011 http://dice.se/wp-content/uploads/CullingTheBattlefield.pdf \"Practical Occlusion Culling in Killzone 3\" SIGGRAPH 2011 http://www.slideshare.net/guerrillagames/practical-occlusion-culling-in-killzone-3 \"Practical Occlusion Culling on PS3\" Guerilla Games. GD\u2026","categories":["BIB","COLLISION","GAME_GFX"],"blog_url":"https://hanecci.hatenadiary.org/","provider_url":"https://hatena.blog","url":"https://hanecci.hatenadiary.org/entry/20131213/p2","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","image_url":null,"provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/hanecci/","type":"rich","published":"2013-12-13 00:00:00","height":"190","width":"100%","version":"1.0"}