{"title":" Link collection of particle shadows","description":"Particle casting shadows \"Transluceny Map\" Crytek 2011 http://www.slideshare.net/TiagoAlexSousa/secrets-of-cryengine-3-graphics-technology \"Playing with Real-Time Shadows\" Nikolas Kasyan SIGGRAPH 2013 http://www.crytek.com/download/Playing%20with%20Real-Time%20Shadows.pdf \"Shiny PC Graphics in Battl\u2026","author_name":"hanecci","published":"2014-03-08 00:00:00","type":"rich","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","height":"190","categories":["BIB","GAME_GFX","CG"],"blog_url":"https://hanecci.hatenadiary.org/","provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/hanecci/","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hanecci/20140308/20140308143727.jpg","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20140308%2Fp1\" title=\" Link collection of particle shadows - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://hanecci.hatenadiary.org/entry/20140308/p1","version":"1.0","width":"100%","provider_url":"https://hatena.blog"}