{"author_name":"hanecci","author_url":"https://blog.hatena.ne.jp/hanecci/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20140418%2Fp5\" title=\" PBR tutorial at Marmoset.org - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["PBR","ART"],"version":"1.0","title":" PBR tutorial at Marmoset.org","provider_url":"https://hatena.blog","url":"https://hanecci.hatenadiary.org/entry/20140418/p5","type":"rich","height":"190","image_url":"http://www.marmoset.co/wp-content/uploads/header01.jpg","description":"Basic Theory of Physically-Based Rendering https://www.marmoset.co/toolbag/learn/pbr-theory Tutorial: Physically Based Rendering, And You Can Too! http://www.marmoset.co/toolbag/learn/pbr-practice Memo in Japanese Marmoset.org \u306b\u3042\u3063\u305f\u7269\u7406\u30d9\u30fc\u30b9\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u306b\u95a2\u3059\u308b\u8a18\u4e8b\u306e\u7c21\u6613\u30e1\u30e2\u3067\u3059. \u30c6\u30af\u30b9\u30c1\u30e3\u306e\u7a2e\u985e\u306b\u3064\u3044\u3066\u306e\u8aac\u660e\u304c\u9762\u767d\u304b\u3063\u305f\u306e\u3067, \u4e3b\u306b\u305d\u3053\u306b\u3064\u3044\u3066\u66f8\u3044\u3066\u3044\u307e\u3059. \u4e0b\u306e\u2026","provider_name":"Hatena Blog","published":"2014-04-18 00:00:00","width":"100%","blog_url":"https://hanecci.hatenadiary.org/","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0"}