{"blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","url":"https://hanecci.hatenadiary.org/entry/20140920/p4","categories":["GFX_API","NVIDIA_GAMEWORKS"],"author_name":"hanecci","height":"190","author_url":"https://blog.hatena.ne.jp/hanecci/","width":"100%","blog_url":"https://hanecci.hatenadiary.org/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20140920%2Fp4\" title=\" Conservative Rasterization Sample at NVidia Gameworks - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","description":"http://docs.nvidia.com/gameworks/index.html#gameworkslibrary/graphicssamples/opengl_samples/conservativerasterizationsample.htm","type":"rich","title":" Conservative Rasterization Sample at NVidia Gameworks","published":"2014-09-20 00:00:02","provider_url":"https://hatena.blog","image_url":"http://docs.nvidia.com/gameworks/content/gameworkslibrary/graphicssamples/opengl_samples/images/conservative-screenshot_thumb_700_0.jpg","version":"1.0","provider_name":"Hatena Blog"}