{"provider_url":"https://hatena.blog","width":"100%","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20141025%2Fp1\" title=\" CppCon 2014: Nicolas Fleury &quot;C++ in Huge AAA Games&quot; - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://hanecci.hatenadiary.org/entry/20141025/p1","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","description":"slides: https://github.com/CppCon/CppCon2014/tree/master/Presentations/C%2B%2B%20in%20Huge%20AAA%20Games","image_url":null,"title":" CppCon 2014: Nicolas Fleury \"C++ in Huge AAA Games\"","author_name":"hanecci","categories":["PROGRAMMING"],"version":"1.0","author_url":"https://blog.hatena.ne.jp/hanecci/","type":"rich","published":"2014-10-25 00:00:00","blog_url":"https://hanecci.hatenadiary.org/","provider_name":"Hatena Blog","height":"190"}