{"image_url":"http://31.media.tumblr.com/3ba053efc4b5aaa4cf8ae2ce95c1f101/tumblr_ngbvanBuFC1s6vic1o10_500.gif","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","published":"2014-12-16 00:00:07","provider_url":"https://hatena.blog","type":"rich","height":"190","provider_name":"Hatena Blog","categories":["GAME_GFX"],"width":"100%","author_url":"https://blog.hatena.ne.jp/hanecci/","title":" WIP Parallax Occlusion Mapper for Unreal Engine 4","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20141216%2Fp5\" title=\" WIP Parallax Occlusion Mapper for Unreal Engine 4 - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"hanecci","description":"http://gameappmaker.co/post/104772614515/wip-shots-of-my-parallax-occlusion-mapper-for Short Japanese memo Unreal Engine4 \u5411\u3051\u306b\u5b9f\u88c5\u4e2d\u306e Parallax Occlusion Map \u306e\u30b9\u30af\u30ea\u30fc\u30f3\u30b7\u30e7\u30c3\u30c8.","version":"1.0","url":"https://hanecci.hatenadiary.org/entry/20141216/p5","blog_url":"https://hanecci.hatenadiary.org/"}