{"url":"https://hanecci.hatenadiary.org/entry/20141226/p1","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","author_name":"hanecci","categories":["GAME_GFX"],"height":"190","width":"100%","author_url":"https://blog.hatena.ne.jp/hanecci/","description":"http://gpupro.blogspot.jp/2014/12/realistic-volumetric-explosions-in-games.html Short Japanese memo \u30dc\u30ea\u30e5\u30fc\u30e0\u30d9\u30fc\u30b9\u306e\u7206\u767a\u30a8\u30d5\u30a7\u30af\u30c8\u306b\u95a2\u3059\u308b GPU Pro6 \u306b\u8f09\u3063\u3066\u3044\u308b\u8a18\u4e8b\u3067\u3059. \u30bd\u30fc\u30b9\u30b3\u30fc\u30c9\u306f\u3053\u3061\u3089\u306b\u3042\u308a\u307e\u3059. https://github.com/smb02dunnal/volumetric-explosions","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20141226%2Fp1\" title=\" GPU Pro 6 - Realistic Volumetric Explosions in Games - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_url":"https://hanecci.hatenadiary.org/","type":"rich","version":"1.0","provider_name":"Hatena Blog","image_url":"http://1.bp.blogspot.com/-5vAJk604-p8/VJlbeUoeo_I/AAAAAAAAAJk/Qp09Cw3n4Zc/s1600/1.png","provider_url":"https://hatena.blog","title":" GPU Pro 6 - Realistic Volumetric Explosions in Games","published":"2014-12-26 00:00:00"}