{"image_url":null,"height":"190","width":"100%","published":"2015-03-11 00:00:04","description":"https://people.mpi-inf.mpg.de/~ritschel/Papers/TemporalGlare.pdf \u77b3\u5b54, \u30ec\u30f3\u30ba, \u56de\u6298\u73fe\u8c61, \u773c\u7403\u306e\u785d\u5b50\u4f53\u6db2, \u307e\u3064\u3052 \u304c\u95a2\u4fc2\u3057\u3066\u3044\u308b","categories":["GAME_GFX","CG"],"blog_url":"https://hanecci.hatenadiary.org/","author_name":"hanecci","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20150311%2Fp8\" title=\" &quot;Temporal Glare: Real-Time Dynamic Simulation of the Scattering in the Human Eye&quot; (\u76ee\u306e\u69cb\u9020\u3092\u8003\u616e\u3057\u305f\u30b0\u30ec\u30a2) - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://hanecci.hatenadiary.org/entry/20150311/p8","type":"rich","version":"1.0","author_url":"https://blog.hatena.ne.jp/hanecci/","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","title":" \"Temporal Glare: Real-Time Dynamic Simulation of the Scattering in the Human Eye\" (\u76ee\u306e\u69cb\u9020\u3092\u8003\u616e\u3057\u305f\u30b0\u30ec\u30a2)","provider_name":"Hatena Blog","provider_url":"https://hatena.blog"}