{"width":"100%","categories":["GDC","GAME_GFX"],"author_url":"https://blog.hatena.ne.jp/hanecci/","title":" \"Deformable Snow Rendering in Batman: Arkham Origin\" GDC2014 (GPU \u306b\u3088\u308b\u96ea\u306e\u5909\u5f62)","blog_url":"https://hanecci.hatenadiary.org/","published":"2015-05-30 00:00:06","height":"190","url":"https://hanecci.hatenadiary.org/entry/20150530/p6","version":"1.0","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","image_url":null,"description":"http://www.gdcvault.com/play/1020177/Deformable-Snow-Rendering-in-Batman","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20150530%2Fp6\" title=\" &quot;Deformable Snow Rendering in Batman: Arkham Origin&quot; GDC2014 (GPU \u306b\u3088\u308b\u96ea\u306e\u5909\u5f62) - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_name":"Hatena Blog","author_name":"hanecci","type":"rich","provider_url":"https://hatena.blog"}