{"provider_url":"https://hatena.blog","blog_url":"https://hanecci.hatenadiary.org/","title":" \"Simple C++ reflection (to generate HLSL constant buffer declaration)\"","height":"190","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","provider_name":"Hatena Blog","image_url":null,"type":"rich","description":"https://kosmokleaner.wordpress.com/2015/06/24/simple-c-reflection-to-generate-hlsl-constant-buffer-declaration/","version":"1.0","width":"100%","url":"https://hanecci.hatenadiary.org/entry/20150627/p6","published":"2015-06-27 00:00:22","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20150627%2Fp6\" title=\" &quot;Simple C++ reflection (to generate HLSL constant buffer declaration)&quot; - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"hanecci","author_url":"https://blog.hatena.ne.jp/hanecci/","categories":["SHADER","PROGRAMMING"]}