{"height":"190","url":"https://hanecci.hatenadiary.org/entry/20150817/p1","categories":["PBR","SIGGRAPH"],"image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hanecci/20150821/20150821191925.jpg","author_url":"https://blog.hatena.ne.jp/hanecci/","provider_name":"Hatena Blog","description":"\u6982\u8981 \u4e0b\u306e\u8cc7\u6599\u3092\u8aad\u3093\u3060\u3068\u304d\u306e\u7c21\u6613\u30e1\u30e2\u3067\u3059. \u3088\u308a\u6b63\u3057\u3044\u60c5\u5831\u306f\u4e0b\u306e\u8cc7\u6599\u3092\u53c2\u8003\u306b\u3057\u3066\u4e0b\u3055\u3044. Real-World Measurements for Call of Duty: Advanced Warfare (Danny Chan) http://blog.selfshadow.com/publications/s2015-shading-course/chan/s2015_pbs_cod_aw_notes.pdf \u30e1\u30e2 \u7d5e\u308a \u7d5e\u308a\u306e\u76f4\u5f84 : D, f : \u7126\u70b9\u8ddd\u96e2 D = f / N Area = PI * \u7d5e\u308a\u306e\u534a\u5f84^2 = PI * ( f / 2N )^2 N \u304c \u221a2 \u500d\u306b\u306a\u308b\u306b\u3064\u308c\u2026","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","provider_url":"https://hatena.blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20150817%2Fp1\" title=\" Simple memo of &quot;Real-World Measurements for CoD:AW&quot; - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","version":"1.0","published":"2015-08-17 00:00:00","author_name":"hanecci","width":"100%","title":" Simple memo of \"Real-World Measurements for CoD:AW\"","type":"rich","blog_url":"https://hanecci.hatenadiary.org/"}