{"title":" Substance Designer 5.3: Using the Nvidia iRay Renderer","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","published":"2015-10-04 00:00:01","description":"","author_name":"hanecci","provider_name":"Hatena Blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20151004%2Fp18\" title=\" Substance Designer 5.3: Using the Nvidia iRay Renderer - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","version":"1.0","type":"rich","categories":["SUBSTANCE","RAY_TRACE"],"author_url":"https://blog.hatena.ne.jp/hanecci/","url":"https://hanecci.hatenadiary.org/entry/20151004/p18","width":"100%","provider_url":"https://hatena.blog","height":"190","blog_url":"https://hanecci.hatenadiary.org/","image_url":null}