{"width":"100%","version":"1.0","categories":["GAME_GFX","GDC"],"blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","author_name":"hanecci","url":"https://hanecci.hatenadiary.org/entry/20151208/p3","height":"190","blog_url":"https://hanecci.hatenadiary.org/","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","type":"rich","published":"2015-12-08 00:00:09","image_url":null,"author_url":"https://blog.hatena.ne.jp/hanecci/","description":"Game graphics \"Global Illumination in Tom Clancy's The Division\" Ubisoft Massive http://schedule.gdconf.com/session/global-illumination-in-tom-clancys-the-division \"Photogrammetry and 'Star Wars Battlefront'\" http://schedule.gdconf.com/session/photogrammetry-and-star-wars-battlefront Lighting the Ci\u2026","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20151208%2Fp3\" title=\" Interesting sessions in GDC2016 - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","title":" Interesting sessions in GDC2016"}