{"version":"1.0","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hanecci/20160423/20160423201130.png","description":"http://blog.playcanvas.com/runtime-lightmap-generation-for-webgl/","url":"https://hanecci.hatenadiary.org/entry/20160423/p14","published":"2016-04-23 00:00:09","title":" Runtime Lightmap Generation for WebGL via @playcanvas","categories":["GI"],"blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20160423%2Fp14\" title=\" Runtime Lightmap Generation for WebGL via @playcanvas - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","author_url":"https://blog.hatena.ne.jp/hanecci/","author_name":"hanecci","height":"190","provider_name":"Hatena Blog","type":"rich","width":"100%","blog_url":"https://hanecci.hatenadiary.org/"}