{"description":"http://www.futuremark.com/pressreleases/a-closer-look-at-asynchronous-compute-in-3dmark-time-spy 3D MARK \u306e TIME SPY \u30c7\u30e2\u306e\u975e\u540c\u671f\u30b3\u30f3\u30d4\u30e5\u30fc\u30c8\u30b7\u30a7\u30fc\u30c0\u306b\u95a2\u3059\u308b\u8a18\u4e8b","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20160723%2Fp6\" title=\" A CLOSER LOOK AT ASYNCHRONOUS COMPUTE IN 3DMARK TIME SPY - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_url":"https://blog.hatena.ne.jp/hanecci/","version":"1.0","width":"100%","type":"rich","blog_url":"https://hanecci.hatenadiary.org/","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","title":" A CLOSER LOOK AT ASYNCHRONOUS COMPUTE IN 3DMARK TIME SPY","provider_url":"https://hatena.blog","author_name":"hanecci","categories":["GAME_GFX"],"published":"2016-07-23 00:00:05","provider_name":"Hatena Blog","height":"190","url":"https://hanecci.hatenadiary.org/entry/20160723/p6","image_url":"http://www.futuremark.com/static/images/news/time-spy-async-queue.jpg"}