{"type":"rich","published":"2016-07-29 00:00:04","provider_url":"https://hatena.blog","author_name":"hanecci","title":" The Vanishing of Milliseconds: Optimizing the UE4 renderer for Ethan Carter VR via @gamasutra","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20160729%2Fp6\" title=\" The Vanishing of Milliseconds: Optimizing the UE4 renderer for Ethan Carter VR via @gamasutra - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","height":"190","author_url":"https://blog.hatena.ne.jp/hanecci/","provider_name":"Hatena Blog","blog_url":"https://hanecci.hatenadiary.org/","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","url":"https://hanecci.hatenadiary.org/entry/20160729/p6","categories":["VR"],"width":"100%","description":"http://www.gamasutra.com/blogs/LeszekGodlewski/20160721/272886/The_Vanishing_of_Milliseconds_Optimizing_the_UE4_renderer_for_Ethan_Carter_VR.php The Vanishing of Ethan Carter \u306e UE4 \u3067\u306eVR \u5bfe\u5fdc\u306e\u6700\u9069\u5316\u306e\u8a18\u4e8b","version":"1.0","image_url":"https://pbs.twimg.com/media/CoUCwWoUkAAYq-T.jpg"}