{"url":"https://hanecci.hatenadiary.org/entry/20160814/p2","title":" Tech Analysis: No Man's Sky","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","categories":["GAME_GFX"],"provider_name":"Hatena Blog","height":"190","blog_url":"https://hanecci.hatenadiary.org/","description":"http://www.eurogamer.net/articles/digitalfoundry-2016-no-mans-sky-tech-analysis 2016/08/14 : \u306f\u3066\u306a\u30c0\u30a4\u30a2\u30ea\u30fc\u3067 Youtube \u52d5\u753b\u304c\u63b2\u8f09\u3067\u304d\u306a\u3044\u4e0d\u5177\u5408\u304c\u767a\u751f\u3057\u3066\u3044\u308b\u307f\u305f\u3044\u306a\u306e\u3067(\u6c57), \u4e0a\u306e\u52d5\u753b\u306f\u6b63\u5e38\u306b\u8868\u793a\u3055\u308c\u306a\u3044\u3053\u3068\u304c\u3042\u308a\u307e\u3059. \u203b 8/12 \u306f\u3066\u306a\u30c0\u30a4\u30a2\u30ea\u30fc\u306bYoutube\u52d5\u753b\u304c\u63b2\u8f09\u3067\u304d\u306a\u3044\u969c\u5bb3\u304c\u767a\u751f\u3057\u3066\u3044\u307e\u3059\uff08\u8ffd\u8a18\u3042\u308a) http://d.hatena.ne.jp/hatenadiary/20160812/1470984602","version":"1.0","author_name":"hanecci","author_url":"https://blog.hatena.ne.jp/hanecci/","published":"2016-08-14 00:00:01","provider_url":"https://hatena.blog","image_url":null,"type":"rich","width":"100%","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20160814%2Fp2\" title=\" Tech Analysis: No Man&#39;s Sky - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}