{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20160925%2Fp11\" title=\" SIGGRAPH 2016 \u3067\u7279\u306b\u826f\u304b\u3063\u305f\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u30b9\u306e\u8cc7\u6599 - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","height":"190","categories":["SIGGRAPH"],"version":"1.0","type":"rich","provider_name":"Hatena Blog","author_name":"hanecci","provider_url":"https://hatena.blog","blog_url":"https://hanecci.hatenadiary.org/","url":"https://hanecci.hatenadiary.org/entry/20160925/p11","image_url":"http://advances.realtimerendering.com/other/2016/naughty_dog/index_files/image004.jpg","published":"2016-09-25 00:00:10","width":"100%","description":"SIGGRAPH2016 \u306e PBS \u3068 Advanced Realtime Rendering \u306e\u8cc7\u6599\u3092\u5c11\u3057\u305a\u3064\u8aad\u307f\u9032\u3081\u3066\u3044\u307e\u3059. \u73fe\u6bb5\u968e\u3067\u8aad\u3093\u3060\u8cc7\u6599\u4e2d\u3067, \u898b\u305f\u76ee\u306e\u30af\u30aa\u30ea\u30c6\u30a3\u3082\u9ad8\u304f\u3066\u53c2\u8003\u306b\u306a\u308a\u305d\u3046\u306a\u6280\u8853\u304c\u7279\u306b\u8a70\u3081\u8fbc\u307e\u308c\u3066\u3044\u308b\u306a\u3041, \u3068\u601d\u3063\u305f\u306e\u306f\u4e0b\u306e 2 \u3064\u306e\u8cc7\u6599\u3067\u3059. [\u8cc7\u65990] Technical Art of Uncharted 4 (\u6b63\u78ba\u306b\u306f Production Session) http://advances.realtimerendering.com/other/2016/naughty_dog/NaughtyDog_TechArt_Final.pptx [\u8cc7\u65991] The P\u2026","author_url":"https://blog.hatena.ne.jp/hanecci/","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","title":" SIGGRAPH 2016 \u3067\u7279\u306b\u826f\u304b\u3063\u305f\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u30b9\u306e\u8cc7\u6599"}