{"url":"https://hanecci.hatenadiary.org/entry/20161210/p8","author_url":"https://blog.hatena.ne.jp/hanecci/","author_name":"hanecci","blog_url":"https://hanecci.hatenadiary.org/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20161210%2Fp8\" title=\" UNITY WEBGL MEMORY: THE UNITY HEAP  - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","width":"100%","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","published":"2016-12-10 00:00:07","description":"UNITY WEBGL MEMORY: THE UNITY HEAP https://blogs.unity3d.com/jp/2016/12/05/unity-webgl-memory-the-unity-heap/ UNDERSTANDING MEMORY IN UNITY WEBGL https://blogs.unity3d.com/jp/2016/09/20/understanding-memory-in-unity-webgl/ Unity \u306e\u30d2\u30fc\u30d7\u306e\u8a18\u4e8b\u3067\u3059.","image_url":"https://blogs.unity3d.com/wp-content/uploads/2016/12/image00-1.png","provider_name":"Hatena Blog","height":"190","version":"1.0","categories":["UNITY"],"type":"rich","title":" UNITY WEBGL MEMORY: THE UNITY HEAP "}