{"description":"Part1 : https://developer.nvidia.com/lens-matched-shading-and-unreal-engine-4-integration-part-1 Part2 : https://developer.nvidia.com/lens-matched-shading-and-unreal-engine-4-integration-part-2 Part3 : https://developer.nvidia.com/lens-matched-shading-and-unreal-engine-4-integration-part-3 NVidia \u306b\u3088\u2026","url":"https://hanecci.hatenadiary.org/entry/20170129/p2","blog_url":"https://hanecci.hatenadiary.org/","author_url":"https://blog.hatena.ne.jp/hanecci/","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","provider_name":"Hatena Blog","author_name":"hanecci","title":" Lens Matched Shading and Unreal Engine 4 Integration Part 1 via \u200f@kenpex ","categories":["VR","UNREAL_ENGINE"],"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20170129%2Fp2\" title=\" Lens Matched Shading and Unreal Engine 4 Integration Part 1 via \u200f@kenpex  - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","image_url":"https://developer.nvidia.com/sites/default/files/akamai/gameworks/blog/Lens_Matched_Shading_Unreal/img2.png","type":"rich","version":"1.0","width":"100%","published":"2017-01-29 00:00:01","height":"190"}