{"published":"2017-04-08 00:00:07","image_url":"https://80lv-cdn.akamaized.net/80.lv/uploads/2017/04/FakeWindow1.gif","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20170408%2Fp7\" title=\" Making Shaders More Accessible in Unity via @EightyLevel - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","version":"1.0","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","width":"100%","author_url":"https://blog.hatena.ne.jp/hanecci/","author_name":"hanecci","type":"rich","height":"190","categories":["UNITY"],"title":" Making Shaders More Accessible in Unity via @EightyLevel","description":"https://80.lv/articles/making-shaders-more-accessible-in-unity/ Unity \u306e\u30a2\u30bb\u30c3\u30c8\u30b9\u30c8\u30a2\u3067\u30a2\u30bb\u30c3\u30c8\u3092\u8ca9\u58f2\u3057\u3066\u3044\u308b Amplify Creations \u3068\u3044\u3046\u4f1a\u793e\u306e\u30c4\u30fc\u30eb\u306e\u7d39\u4ecb\u3067\u3059.","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","blog_url":"https://hanecci.hatenadiary.org/","url":"https://hanecci.hatenadiary.org/entry/20170408/p7"}