{"type":"rich","title":" NVIDIA GVDB Voxels","provider_url":"https://hatena.blog","description":"https://developer.nvidia.com/gvdb NVIDIA GVDB Voxels is a new framework for simulation, compute and rendering of sparse voxels on the GPU. NVidia \u793e\u306b\u3088\u308b GPU \u3067\u30b9\u30d1\u30fc\u30b9\u30dc\u30af\u30bb\u30eb\u306b\u5bfe\u3057\u3066\u30b7\u30df\u30e5\u30ec\u30fc\u30b7\u30e7\u30f3\u30fb\u8a08\u7b97\u30fb\u63cf\u753b\u306e\u305f\u3081\u306e\u4ed5\u7d44\u307f\u3067\u3059. \u7528\u9014\u306f CG \u6620\u753b\u3084 3D \u30d7\u30ea\u30f3\u30bf\u3068\u306e\u3053\u3068\u3067\u3059. OpenVDB \u3092\u30a4\u30f3\u30dd\u30fc\u30c8\u3057\u305f\u308a, OptiX \u3067\u306e\u30ec\u30a4\u30c8\u30ec\u30fc\u30b9\u3092\u30b5\u30dd\u30fc\u30c8\u3057\u3066\u3044\u308b\u3089\u3057\u3044\u3067\u3059.","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","provider_name":"Hatena Blog","height":"190","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20170527%2Fp2\" title=\" NVIDIA GVDB Voxels - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_url":"https://hanecci.hatenadiary.org/","author_name":"hanecci","categories":["VOXEL"],"width":"100%","url":"https://hanecci.hatenadiary.org/entry/20170527/p2","image_url":"https://developer.nvidia.com/sites/default/files/akamai/designworks/images/gvdb_water_compute640.jpg","version":"1.0","published":"2017-05-27 00:00:11","author_url":"https://blog.hatena.ne.jp/hanecci/"}