{"url":"https://hanecci.hatenadiary.org/entry/20170629/p13","published":"2017-06-29 00:00:08","height":"190","provider_url":"https://hatena.blog","width":"100%","image_url":null,"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20170629%2Fp13\" title=\" Comparison of Post-Processing: Unity vs. Unreal via @EightyLevel - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_url":"https://hanecci.hatenadiary.org/","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","categories":["POST_EFFECT"],"author_name":"hanecci","type":"rich","description":"article : https://80.lv/articles/comparison-of-post-processing-unity-vs-unreal/ Unity \u3068 UE4 \u306e\u30dd\u30b9\u30c8\u30a8\u30d5\u30a7\u30af\u30c8\u306e\u52d5\u753b\u3067\u3059.","provider_name":"Hatena Blog","version":"1.0","author_url":"https://blog.hatena.ne.jp/hanecci/","title":" Comparison of Post-Processing: Unity vs. Unreal via @EightyLevel"}