{"height":"190","provider_url":"https://hatena.blog","title":" Physically Based Lens Flare via @RealtimeVFX","width":"100%","categories":["POST_EFFECT"],"type":"rich","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","image_url":"https://4.bp.blogspot.com/-XDZddU2J3uE/WVpvRrrKUYI/AAAAAAAAGkk/Xgbqd3tVh7k1tHr0v6mdRaar7PI4gNsigCLcBGAs/s640/ghost04.jpg","version":"1.0","provider_name":"Hatena Blog","published":"2017-07-10 00:00:10","blog_url":"https://hanecci.hatenadiary.org/","description":"article : https://bitsquid.blogspot.jp/2017/07/physically-based-lens-flare.html github: https://github.com/greje656/PhysicallyBasedLensFlare \u7269\u7406\u30d9\u30fc\u30b9\u306a\u30ec\u30f3\u30ba\u30d5\u30ec\u30a2\u306e\u8a18\u4e8b\u3084\u30bd\u30fc\u30b9\u30b3\u30fc\u30c9\u3067\u3059.","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20170710%2Fp4\" title=\" Physically Based Lens Flare via @RealtimeVFX - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://hanecci.hatenadiary.org/entry/20170710/p4","author_name":"hanecci","author_url":"https://blog.hatena.ne.jp/hanecci/"}