{"height":"190","version":"1.0","provider_name":"Hatena Blog","image_url":"https://1.bp.blogspot.com/-xDc3catjQs8/WWrQTnsrrnI/AAAAAAAAGm0/IWN7ul2H27wpjXRKDw3JLHlHFtZ3PENjgCLcBGAs/s640/comp-01.gif","published":"2017-07-22 00:00:07","author_url":"https://blog.hatena.ne.jp/hanecci/","provider_url":"https://hatena.blog","url":"https://hanecci.hatenadiary.org/entry/20170722/p8","width":"100%","title":" Validating materials and lights in Stingray via @greje656","description":"http://bitsquid.blogspot.jp/2017/07/validating-materials-and-lights-in.html Stingray \u306e\u30b7\u30a7\u30fc\u30c7\u30a3\u30f3\u30b0\u3092\u30ec\u30f3\u30c0\u30e9\u30fc\u3068\u6bd4\u8f03\u3057\u305f\u8a18\u4e8b\u3067\u3059.","type":"rich","author_name":"hanecci","blog_url":"https://hanecci.hatenadiary.org/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20170722%2Fp8\" title=\" Validating materials and lights in Stingray via @greje656 - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["GAME_GFX"],"blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0"}