{"version":"1.0","provider_url":"https://hatena.blog","height":"190","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20170814%2Fp4\" title=\"Notes On Screen Space HIZ Tracing via @greje656 - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_name":"Hatena Blog","url":"https://hanecci.hatenadiary.org/entry/20170814/p4","image_url":"https://github.com/greje656/Questions/raw/master/images/ssr6.jpg","categories":["GAME_GFX","GAME_ENGINE"],"author_url":"https://blog.hatena.ne.jp/hanecci/","type":"rich","description":"http://bitsquid.blogspot.jp/2017/08/notes-on-screen-space-hiz-tracing.html Stingray \u3067\u306e HiZ SSR \u306b\u95a2\u3059\u308b\u8a18\u4e8b\u3067\u3059.","author_name":"hanecci","blog_url":"https://hanecci.hatenadiary.org/","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","published":"2017-08-14 00:00:03","width":"100%","title":"Notes On Screen Space HIZ Tracing via @greje656"}