{"blog_url":"https://hikita12312.hatenablog.com/","categories":[],"author_url":"https://blog.hatena.ne.jp/hikita12312/","author_name":"hikita12312","type":"rich","title":"Compute Shader\u3067Summed Area Table","image_url":"http://chart.apis.google.com/chart?cht=tx&chl=%7Bt_%7Bxy%7D%7D","published":"2017-11-05 21:31:27","provider_name":"Hatena Blog","height":"190","provider_url":"https://hatena.blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhikita12312.hatenablog.com%2Fentry%2F2017%2F11%2F05%2F213127\" title=\"Compute Shader\u3067Summed Area Table - \u4e0b\u753a\u306e\u30ca\u30dd\u30ec\u30aa\u30f3\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_title":"\u4e0b\u753a\u306e\u30ca\u30dd\u30ec\u30aa\u30f3","url":"https://hikita12312.hatenablog.com/entry/2017/11/05/213127","description":"Summed Area Table \u30b3\u30f3\u30d4\u30e5\u30fc\u30c8\u30b7\u30a7\u30fc\u30c0\u30fc\u306b\u8208\u5473\u304c\u51fa\u3066\u304d\u305f\u306e\u3067,\u7df4\u7fd2\u304c\u3066\u3089Summed Area Table\u4f5c\u6210\u3057\u3066\u30d6\u30e9\u30fc\u3092\u304b\u3051\u3066\u307f\u307e\u3059\u3002 https://docs.nvidia.com/gameworks/content/gameworkslibrary/graphicssamples/d3d_samples/d3dcomputefiltersample.htm https://www.slideshare.net/egorodet/cpu-is-in-focus-again-implementing-dof-on-cpu Summed Area Table\u3068\u306f,\u30c6\u30af\u30b9\u30c1\u30e3\u306e\u2026","version":"1.0","width":"100%"}