{"version":"1.0","type":"rich","description":"Unity 2021.1.0f1 Personal(\u3010\u66f4\u65b0\u30112021\u5e744\u6708) Unity5.1.1f1 Personal(2015\u5e746\u6708) \u4eca\u56de\u306fuGUI\u306eImage\u306b\u3064\u3044\u3066\u89e3\u8aac\u3057\u3066\u3044\u304d\u305f\u3044\u3068\u601d\u3044\u307e\u3059\uff01 Image\u306f\u753b\u50cf\u3092UI\u3068\u3057\u3066\u8868\u793a\u3055\u305b\u308buGUI\u306e\u4e2d\u3067\u3082\u983b\u51fa\u306e\u91cd\u8981\u30d1\u30fc\u30c4\u3067\u3059\u3002 Button\u3084Panel\u3001ScrollView\u306e\u30d0\u30c3\u30af\u30b0\u30e9\u30a6\u30f3\u30c9\u306a\u3069\u4ed6\u306e\u591a\u304f\u306euGUI\u306b\u3082\u4f7f\u308f\u308c\u3066\u3044\u308b\u306e\u3067\u305c\u3072\u3053\u3061\u3089\u306e\u30da\u30fc\u30b8\u3067\u4f7f\u3044\u65b9\u3092\u899a\u3048\u3066\u3044\u3063\u3066\u4e0b\u3055\u3044\u3002","blog_title":"Unity(C#)\u521d\u5fc3\u8005\u30fb\u5165\u9580\u8005\u5411\u3051\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb \u3072\u3088\u3053\u306e\u305f\u307e\u3054","published":"2015-06-24 21:33:49","height":"190","provider_url":"https://hatena.blog","author_name":"hiyotama","blog_url":"https://hiyotama.hatenablog.com/","author_url":"https://blog.hatena.ne.jp/hiyotama/","width":"100%","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hiyotama/20210409/20210409015334.png","url":"https://hiyotama.hatenablog.com/entry/2015/06/24/213349","provider_name":"Hatena Blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhiyotama.hatenablog.com%2Fentry%2F2015%2F06%2F24%2F213349\" title=\"\u3010Unity\u958b\u767a\u3011uGUI Image\u306e\u4f7f\u3044\u65b9 \u57fa\u672c\u304b\u3089Use Sprite Mesh,Maskable, RayCast Target\u307e\u3067 - Unity(C#)\u521d\u5fc3\u8005\u30fb\u5165\u9580\u8005\u5411\u3051\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb \u3072\u3088\u3053\u306e\u305f\u307e\u3054\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","title":"\u3010Unity\u958b\u767a\u3011uGUI Image\u306e\u4f7f\u3044\u65b9 \u57fa\u672c\u304b\u3089Use Sprite Mesh,Maskable, RayCast Target\u307e\u3067","categories":["Unity","uGUI"]}