{"width":"100%","blog_title":"hopping around","provider_name":"Hatena Blog","blog_url":"https://hoppingaround.hatenablog.com/","image_url":null,"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhoppingaround.hatenablog.com%2Fentry%2F2010%2F04%2F15%2F085524\" title=\"grading - hopping around\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","published":"2010-04-15 08:55:24","title":"grading","provider_url":"https://hatena.blog","categories":["Econ"],"height":"190","url":"https://hoppingaround.hatenablog.com/entry/2010/04/15/085524","type":"rich","author_url":"https://blog.hatena.ne.jp/at_sue/","version":"1.0","author_name":"at_sue","description":"Grading exams: 100,99,98,\u2026 or A,B,C? Pradeep Dubeya and John Geanakoplos (Games and Economic Behavior 2010) the abstract: We introduce grading into games of status. Each player chooses effort, producing a stochastic output or score. Utilities depend on the ranking of all the scores. By clustering sc\u2026"}