{"provider_url":"https://hatena.blog","height":"190","categories":["iPhone\u30a2\u30d7\u30ea\u3092\u4f5c\u308b"],"author_name":"i24appnet","width":"100%","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/i/i24appnet/20210322/20210322194446.jpg","provider_name":"Hatena Blog","title":"Unity 3D Game Development by Example: Chapter 3, 4\u5b8c\u4e86","type":"rich","published":"2011-07-11 17:46:26","blog_url":"https://i24appnet.hateblo.jp/","url":"https://i24appnet.hateblo.jp/entry/archives/509","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fi24appnet.hateblo.jp%2Fentry%2Farchives%2F509\" title=\"Unity 3D Game Development by Example: Chapter 3, 4\u5b8c\u4e86 - \u306b\u3057\u3042\u3077\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_url":"https://blog.hatena.ne.jp/i24appnet/","description":"Unity 3D Game Development by Example: Beginner's Guide: a Seat-of-your Pants Manual for Building Fun, Groovy Little Games Quickly Chapter 3, 4\u5b8c\u4e86\u3002\u624b\u3092\u52d5\u304b\u3059\u90e8\u5206\u4ee5\u5916\u306f\u8aad\u307f\u98db\u3070\u3057\u305f\u3002\u82f1\u8a9e\u304c\u8aad\u3081\u306a\u304f\u3066\u3082\u624b\u9806\u306f\u308f\u304b\u3063\u305f\u3002\u4e01\u5be7\u306b\u8aac\u660e\u3055\u308c\u3066\u3044\u3066\u597d\u611f\u89e6\uff08\u8aad\u307f\u98db\u3070\u3057\u305f\u3051\u3069\uff09\u3002 Chapter 3: Game #1: Ticker Taker \u7fbd\u6839\u7a81\u304d\u306e\u3088\u3046\u306b\u3001\u30e9\u30b1\u30c3\u30c8\u3067\u30dc\u30fc\u30eb\u3092\u5f3e\u307e\u305b\u308b\u30b2\u30fc\u30e0\u3092\u4f5c\u308b\u3002 Scene\u306bGame Objects\u3092\u8ffd\u52a0 Game Object\u2026","version":"1.0","blog_title":"\u306b\u3057\u3042\u3077"}