{"title":"\u30b2\u30fc\u30e0\u969c\u5bb3\u3068\u793e\u4ea4\u4e0d\u5b89\u306e\u95a2\u9023\u6027\u3092\u7de9\u548c\u3059\u308b\u306e\u306f\u3001\u4ea4\u969b\u30b9\u30c6\u30fc\u30bf\u30b9\u3068\u6559\u80b2\u30ec\u30d9\u30eb","blog_title":"\u4e95\u51fa\u8349\u5e73\u306e\u7814\u7a76\u30ce\u30fc\u30c8","image_url":null,"type":"rich","categories":["\u30cd\u30c3\u30c8\u30fb\u30b2\u30fc\u30e0\u4f9d\u5b58","abstract"],"version":"1.0","author_name":"iDES","blog_url":"https://ides.hatenablog.com/","provider_url":"https://hatena.blog","width":"100%","url":"https://ides.hatenablog.com/entry/2021/05/03/231831","description":"www.semanticscholar.org Wang, C. Cheng, 2021,New perspectives on the prevalence and associated factors of gaming disorder in Hong Kong community adults: A generational approach, Computers in Human Behavior. 114. https://doi.org/10.1016/j.chb.2020.106574 \u9999\u6e2f\u306e\u793e\u4f1a\u4eba\u306b\u304a\u3051\u308b\u30b2\u30fc\u30e0\u969c\u5bb3\u306e\u6709\u75c5\u7387\u3068\u95a2\u9023\u56e0\u5b50\u306b\u95a2\u3059\u308b\u65b0\u305f\u306a\u8996\u70b9\u3002\u4e16\u4ee3\u5225\u30a2\u30d7\u30ed\u30fc\u30c1 \u8981\u65e8 \u2026","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fides.hatenablog.com%2Fentry%2F2021%2F05%2F03%2F231831\" title=\"\u30b2\u30fc\u30e0\u969c\u5bb3\u3068\u793e\u4ea4\u4e0d\u5b89\u306e\u95a2\u9023\u6027\u3092\u7de9\u548c\u3059\u308b\u306e\u306f\u3001\u4ea4\u969b\u30b9\u30c6\u30fc\u30bf\u30b9\u3068\u6559\u80b2\u30ec\u30d9\u30eb - \u4e95\u51fa\u8349\u5e73\u306e\u7814\u7a76\u30ce\u30fc\u30c8\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_url":"https://blog.hatena.ne.jp/iDES/","height":"190","published":"2021-05-03 23:18:31","provider_name":"Hatena Blog"}