{"height":"190","type":"rich","title":"Tetris AllRGB","published":"0001-04-15 00:00:01","url":"https://ita.hatenadiary.jp/entry/00010415/p2","provider_url":"https://hatena.blog","blog_title":"ita\u2019s diary","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fita.hatenadiary.jp%2Fentry%2F00010415%2Fp2\" title=\"Tetris AllRGB - ita\u2019s diary\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_name":"Hatena Blog","version":"1.0","blog_url":"https://ita.hatenadiary.jp/","author_name":"ita","image_url":null,"author_url":"https://blog.hatena.ne.jp/ita/","width":"100%","description":"// Block shapes // block type *7, rotation*4, x-posision*4 int nrot[7]; // number of rotated shapes int bs_wid[7][4]; // width int bs_ofs[7][4][4]; int bs_hei[7][4][4]; int bs_min[7][4]; //min y at x int bs_pos[7][4][4]; void init_bs_aux(int blk, int rot, int o1, int o2, int o3, int o4, int h1, int \u2026","categories":[]}