{"blog_title":"\u30e1\u30e2","author_name":"myzkkzy","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","categories":["Unreal Engine"],"published":"2024-01-12 14:22:26","description":"\u81ea\u4f5c C++ \u30af\u30e9\u30b9\u304b\u3089\u7d99\u627f\u3057\u305f Blueprint \u3092\u4f5c\u6210\u5f8c\u3001 \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u3092\u518d\u5ea6\u8d77\u52d5\u3057\u305f\u969b\u306b\u3001 \u7d99\u627f\u5143\u306e\u30af\u30e9\u30b9\u304c\u6d88\u3048\u3066\u898b\u3064\u304b\u3089\u306a\u304f\u306a\u3063\u305f\u3002 Blueprint could not be loaded because it derives from an invalid class. Check to make sure the parent class for this blueprint hasn't been removed! Do you want to continue (it can crash the editor)? \u5bfe\u5fdc Editor Preferences > Gener\u2026","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/m/myzkkzy/20240112/20240112141718.png","type":"rich","height":"190","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fk-miya.hatenablog.jp%2Fentry%2F2024%2F01%2F12%2F142226\" title=\"Unreal Engine \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u8d77\u52d5\u6642\u306b\u81ea\u4f5c C++ \u898b\u3064\u304b\u3089\u306a\u304f\u306a\u308b - \u30e1\u30e2\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","width":"100%","version":"1.0","blog_url":"https://k-miya.hatenablog.jp/","author_url":"https://blog.hatena.ne.jp/myzkkzy/","title":"Unreal Engine \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u8d77\u52d5\u6642\u306b\u81ea\u4f5c C++ \u898b\u3064\u304b\u3089\u306a\u304f\u306a\u308b","url":"https://k-miya.hatenablog.jp/entry/2024/01/12/142226"}