{"blog_title":"(:3[kan\u306e\u30e1\u30e2\u5e33]","height":"190","description":"\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35\u3068\u306f \u3053\u306e\u8a18\u4e8b\u3067\u306e\u30d0\u30fc\u30b8\u30e7\u30f3 Unity 5.3.4f1 Personal \u306f\u3058\u3081\u306b OnPreprocessTexture\u306f\u30c6\u30af\u30b9\u30c1\u30e3\u304c\u30a4\u30f3\u30dd\u30fc\u30c8\u3055\u308c\u305f\u6642\u306b\u5b9f\u884c\u3055\u308c\u3001\u4f55\u304b\u3057\u3089\u306e\u51e6\u7406\u3092\u81ea\u52d5\u3067\u884c\u3048\u308b\u30e1\u30bd\u30c3\u30c9\u3067\u3059\u3002\u540c\u3058\u3088\u3046\u306a\u3082\u306e\u306bOnPreprocessAudio\u3001OnPreprocessModel\u304c\u3042\u308a\u307e\u3059\u3002 using UnityEngine; using UnityEditor; //AssetPostprocessor\u3092\u7d99\u627f\u3059\u308b\u5fc5\u8981\u3042\u308a public sealed class TexturePostprocessor : AssetPostprocessor{ //Textur\u2026","version":"1.0","categories":["Unity","\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35"],"author_url":"https://blog.hatena.ne.jp/kan_kikuchi/","title":"OnPreprocessTexture\u306a\u3069\u3092\u30c7\u30a3\u30ec\u30af\u30c8\u30ea\u79fb\u52d5\u6642\u3082\u5b9f\u884c\u3059\u308b\u3010Unity\u3011\u3010\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35\u3011","provider_name":"Hatena Blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fkan-kikuchi.hatenablog.com%2Fentry%2FTexturePostprocessor\" title=\"OnPreprocessTexture\u306a\u3069\u3092\u30c7\u30a3\u30ec\u30af\u30c8\u30ea\u79fb\u52d5\u6642\u3082\u5b9f\u884c\u3059\u308b\u3010Unity\u3011\u3010\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35\u3011 - (:3[kan\u306e\u30e1\u30e2\u5e33]\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","width":"100%","type":"rich","author_name":"kan_kikuchi","published":"2016-06-16 08:08:34","image_url":"http://cdn-ak.f.st-hatena.com/images/fotolife/k/kan_kikuchi/20160421/20160421064156.gif","blog_url":"https://kan-kikuchi.hatenablog.com/","url":"https://kan-kikuchi.hatenablog.com/entry/TexturePostprocessor"}