{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fkenmo.hatenadiary.org%2Fentry%2F20050809%2Fp1\" title=\"OpenGL\u3067\u5883\u754c\u7403\u5224\u5b9a - \u30b2\u30fc\u30e0\u30d7\u30ed\u30b0\u30e9\u30e0\u3081\u3082\u65e5\u8a18\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://kenmo.hatenadiary.org/entry/20050809/p1","author_name":"kenmo","categories":["OpenGL","C++"],"blog_url":"https://kenmo.hatenadiary.org/","description":"\u3088\u3046\u3084\u304fOpenGL\u304c\u5206\u304b\u3063\u3066\u304d\u305f\u3088\u3046\u306a\u3001\u5206\u304b\u3089\u306a\u3044\u3088\u3046\u306a\u2026\uff08\u2200\uff40; \u3068\u308a\u3042\u3048\u305a\u3001\u5883\u754c\u7403\u5224\u5b9a\u3092\u884c\u3046\u30b5\u30f3\u30d7\u30eb\u3092\u3002 \u8d64\u30dc\u30fc\u30eb\u306e\u79fb\u52d5 Z\u30fbX\u30ad\u30fc\uff1aX\u65b9\u5411\u3078\u306e\u79fb\u52d5 A\u30fbS\u30ad\u30fc\uff1aY\u65b9\u5411\u3078\u306e\u79fb\u52d5 Q\u30fbW\u30ad\u30fc\uff1aZ\u65b9\u5411\u3078\u306e\u79fb\u52d5 \u30ab\u30e1\u30e9\u306e\u79fb\u52d5 \u2191\u2193\u30ad\u30fc\uff1aX\u8ef8\u56de\u8ee2 \u2190\u2192\u30ad\u30fc\uff1aY\u8ef8\u56de\u8ee2 \u30bd\u30fc\u30b9\u30b3\u30fc\u30c9 #include <iostream> #include <glut.h> #include <ctype.h> #include <math.h> using namespace std; /** * 3\u6b21\u5143\u30d9\u30af\u30c8\u30eb\u69cb\u9020\u4f53 */ struct Vec3 { float x, y, z; Vec3(float x=0,\u2026","published":"2005-08-09 00:00:00","width":"100%","height":"190","image_url":"https://cdn-ak.d.st-hatena.com/diary/kenmo/2005-08-09.png","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/kenmo/","title":"OpenGL\u3067\u5883\u754c\u7403\u5224\u5b9a","blog_title":"\u30b2\u30fc\u30e0\u30d7\u30ed\u30b0\u30e9\u30e0\u3081\u3082\u65e5\u8a18","version":"1.0","type":"rich"}