{"height":"190","categories":["unity"],"version":"1.0","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fkitasenjudesign.hatenablog.com%2Fentry%2F2022%2F09%2F12%2F122845\" title=\"RenderTexture\u3092png\u306b\u4fdd\u5b58(\u9ad8\u901f\u7248) - KITASENJU DESIGN BLOG\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","type":"rich","provider_name":"Hatena Blog","author_name":"kitasenjudesign","published":"2022-09-12 12:28:45","width":"100%","blog_url":"https://kitasenjudesign.hatenablog.com/","image_url":null,"url":"https://kitasenjudesign.hatenablog.com/entry/2022/09/12/122845","author_url":"https://blog.hatena.ne.jp/kitasenjudesign/","title":"RenderTexture\u3092png\u306b\u4fdd\u5b58(\u9ad8\u901f\u7248)","blog_title":"KITASENJU DESIGN BLOG","description":"save render texture as png png\u3068\u3057\u3066\u753b\u50cf\u3092\u4fdd\u5b58 using System.IO; using UnityEngine; using UnityEngine.Assertions; using UnityEngine.Rendering; using UnityEngine.UI; public class RenderTex2PNG : MonoBehaviour { [SerializeField] private RenderTexture _renderTex; private Texture2D _texture; void Update(){ if(In\u2026"}