{"image_url":null,"published":"2011-10-04 02:08:16","categories":["Unity"],"provider_url":"https://hatena.blog","blog_url":"https://kulutapi.hatenadiary.org/","title":"Shaders: Vertex and Fragment Programs\u899a\u3048\u66f8\u304d","type":"rich","version":"1.0","blog_title":"kulutapi\u306e\u65e5\u8a18","height":"190","width":"100%","description":"http://www.evernote.com/shard/s32/sh/b4018654-c053-42ed-b479-533cf27fba5e/838ee8f568db0ed177cb3549959c56ad","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fkulutapi.hatenadiary.org%2Fentry%2F20111004%2F1317748096\" title=\"Shaders: Vertex and Fragment Programs\u899a\u3048\u66f8\u304d - kulutapi\u306e\u65e5\u8a18\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://kulutapi.hatenadiary.org/entry/20111004/1317748096","author_name":"kulutapi","author_url":"https://blog.hatena.ne.jp/kulutapi/","provider_name":"Hatena Blog"}