{"author_name":"halya_11","categories":["URP","Unity","Shader","Rendering","SRP"],"height":"190","provider_name":"Hatena Blog","width":"100%","version":"1.0","published":"2021-07-15 20:17:33","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/halya_11/20210711/20210711231219.png","blog_url":"https://light11.hatenadiary.com/","type":"rich","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Flight11.hatenadiary.com%2Fentry%2F2021%2F07%2F15%2F201733\" title=\"\u3010Unity\u3011SRP Batcher\u307e\u3068\u3081 - Dynamic Baching\u3084GPU\u30a4\u30f3\u30b9\u30bf\u30f3\u30b7\u30f3\u30b0\u3068\u306e\u9055\u3044\uff5e\u30b7\u30a7\u30fc\u30c0\u306e\u66f8\u304d\u65b9\u307e\u3067 - LIGHT11\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_title":"LIGHT11","title":"\u3010Unity\u3011SRP Batcher\u307e\u3068\u3081 - Dynamic Baching\u3084GPU\u30a4\u30f3\u30b9\u30bf\u30f3\u30b7\u30f3\u30b0\u3068\u306e\u9055\u3044\uff5e\u30b7\u30a7\u30fc\u30c0\u306e\u66f8\u304d\u65b9\u307e\u3067","author_url":"https://blog.hatena.ne.jp/halya_11/","description":"Unity\u306eSRP Batcher\u306b\u3064\u3044\u3066\u307e\u3068\u3081\u307e\u3057\u305f\u3002 SRP Batcher\u3068\u306f\uff1f Dynamic Baching\u30fbGPU\u30a4\u30f3\u30b9\u30bf\u30f3\u30b7\u30f3\u30b0\u3068\u306e\u9055\u3044 Dynamic Batching GPU\u30a4\u30f3\u30b9\u30bf\u30f3\u30b7\u30f3\u30b0 SRP Batcher\u306e\u4f7f\u3044\u65b9 \u30b7\u30a7\u30fc\u30c0\u306e\u66f8\u304d\u65b9 \u95a2\u9023 \u53c2\u8003","provider_url":"https://hatena.blog","url":"https://light11.hatenadiary.com/entry/2021/07/15/201733"}