{"height":"190","categories":["Unity","C#"],"published":"2022-12-08 10:00:00","blog_url":"https://matatabi-ux.hateblo.jp/","width":"100%","description":"\u203b \u3053\u308c\u306f 2022/12/01 \u6642\u70b9\u306e Unity 2022.1.23f1 MemoryPack for C# v1.8.12 \u306e\u60c5\u5831\u3067\u3059 \u6700\u65b0\u7248\u3067\u306f\u52d5\u4f5c\u304c\u7570\u306a\u308b\u53ef\u80fd\u6027\u304c\u3042\u308a\u307e\u3059\u306e\u3067\u3054\u6ce8\u610f\u304f\u3060\u3055\u3044 \u5c11\u3057\u524d\u306b\u4f7f\u3063\u3066\u307f\u305f MessagePack for C# \u306b\u3064\u3044\u3066 matatabi-ux.hateblo.jp \u306a\u3093\u3068\u6027\u80fd\u304c\u30a2\u30c3\u30d7\u3057\u305f\u5f8c\u7d99\u306e\u30e9\u30a4\u30d6\u30e9\u30ea MemoryPack for C# \u304c\u30ea\u30ea\u30fc\u30b9\u3055\u308c\u305f\u3088\u3046\u306a\u306e\u3067\u3001MessagePack \u304b\u3089\u79fb\u884c\u3059\u308b\u5f62\u3067\u4f7f\u3063\u3066\u307f\u305f\u3044 github.com","blog_title":"\u3057\u3063\u307d\u3092\u8ffd\u3044\u304b\u3051\u3066","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fmatatabi-ux.hateblo.jp%2Fentry%2F2022%2F12%2F08%2F100000\" title=\"Unity \u3067 MemoryPack for C# \u3067\u30b7\u30ea\u30a2\u30e9\u30a4\u30ba\u3059\u308b - \u3057\u3063\u307d\u3092\u8ffd\u3044\u304b\u3051\u3066\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_url":"https://blog.hatena.ne.jp/matatabi_ux/","version":"1.0","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/m/matatabi_ux/20221201/20221201214000.png","provider_name":"Hatena Blog","type":"rich","provider_url":"https://hatena.blog","author_name":"matatabi_ux","title":"Unity \u3067 MemoryPack for C# \u3067\u30b7\u30ea\u30a2\u30e9\u30a4\u30ba\u3059\u308b","url":"https://matatabi-ux.hateblo.jp/entry/2022/12/08/100000"}