{"image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/n/nakamura001/20221230/20221230221333.png","published":"2022-12-30 22:40:02","height":"190","width":"100%","provider_url":"https://hatena.blog","blog_url":"https://nakamura001.hatenablog.com/","blog_title":"\u5f37\u706b\u3067\u9032\u3081","author_url":"https://blog.hatena.ne.jp/nakamura001/","author_name":"nakamura001","version":"1.0","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fnakamura001.hatenablog.com%2Fentry%2F2022%2F12%2F30%2F%25E3%2580%2590Unity%25E3%2580%2591_Composite_Collider_2D\" title=\"\u3010Unity\u3011 Composite Collider 2D - \u5f37\u706b\u3067\u9032\u3081\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","type":"rich","provider_name":"Hatena Blog","description":"\u52d5\u4f5c\u691c\u8a3c\u74b0\u5883 \u306f\u3058\u3081\u306b \u30d7\u30ed\u30d1\u30c6\u30a3 \u89e3\u8aac Vertex Distance Offset Distance Edge Radius \u4f7f\u3044\u65b9 \u52d5\u4f5c\u691c\u8a3c\u74b0\u5883 Unity 2022.2.0f1 \u306f\u3058\u3081\u306b Composite Collider 2D \u306f\u8907\u6570\u306e Collider 2D \u3092\u4e00\u62ec\u3067\u5236\u5fa1\u3059\u308b\u4e8b\u304c\u3067\u304d\u308b\u30b3\u30f3\u30dd\u30fc\u30cd\u30f3\u30c8\u3067\u3059\u3002 \u4f7f\u7528\u53ef\u80fd\u306a Collider 2D \u306f Box Collider 2D \u3068 Polygon Collider 2D \u3060\u3051\u3067\u3059\u3002 docs.unity3d.com \u30d7\u30ed\u30d1\u30c6\u30a3 \u30d7\u30ed\u30d1\u30c6\u30a3\u540d \u8aac\u660e Density \u5bc6\u5ea6\u306e\u8a2d\u5b9a\u3002 Rigidbody 2D \u306e Use Auto Mas\u2026","title":"\u3010Unity\u3011 Composite Collider 2D","url":"https://nakamura001.hatenablog.com/entry/2022/12/30/%E3%80%90Unity%E3%80%91_Composite_Collider_2D","categories":[]}