{"width":"100%","blog_url":"https://nakamura001.hatenablog.com/","description":"\u52d5\u4f5c\u691c\u8a3c\u74b0\u5883 \u306f\u3058\u3081\u306b \u30d7\u30ed\u30d1\u30c6\u30a3 \u89e3\u8aac Use One Way Grouping Surface Arc Circle Collider 2D \u3068\u4e00\u7dd2\u306b\u4f7f\u3063\u305f\u6642 Polygon Collider 2D \u3068\u4e00\u7dd2\u306b\u4f7f\u3063\u305f\u6642 Box Collider 2D \u3068\u4e00\u7dd2\u306b\u4f7f\u3063\u305f\u6642 Use Side Friction \u3068 Use Side Bounce \u52d5\u4f5c\u691c\u8a3c\u74b0\u5883 Unity 2022.2.0f1 \u306f\u3058\u3081\u306b Platform Effector 2D \u306f2D\u30b2\u30fc\u30e0\u306e\u5e8a\u3092\u4f5c\u308b\u6642\u306b\u4f7f\u3046\u30b3\u30f3\u30dd\u30fc\u30cd\u30f3\u30c8\u3067\u3059\u3002 docs.unity3d.com \u30d7\u30ed\u30d1\u30c6\u30a3 \u30d7\u30ed\u30d1\u30c6\u30a3\u540d \u8aac\u660e Use Collider Mask C\u2026","type":"rich","provider_url":"https://hatena.blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fnakamura001.hatenablog.com%2Fentry%2F2023%2F01%2F14%2F%25E3%2580%2590Unity%25E3%2580%2591_Platform_Effector_2D\" title=\"\u3010Unity\u3011 Platform Effector 2D - \u5f37\u706b\u3067\u9032\u3081\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":[],"title":"\u3010Unity\u3011 Platform Effector 2D","author_name":"nakamura001","blog_title":"\u5f37\u706b\u3067\u9032\u3081","published":"2023-01-14 20:59:38","url":"https://nakamura001.hatenablog.com/entry/2023/01/14/%E3%80%90Unity%E3%80%91_Platform_Effector_2D","height":"190","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/n/nakamura001/20230114/20230114152634.png","provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/nakamura001/","version":"1.0"}