{"height":"190","provider_name":"Hatena Blog","width":"100%","author_name":"nanmo","version":"1.0","provider_url":"https://hatena.blog","blog_url":"https://nanmo.hateblo.jp/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fnanmo.hateblo.jp%2Fentry%2F20120102%2F1325521238\" title=\"Unity3D\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306e.gitignore - \u6238\u888b\u306b\u624b\u3092\u5f15\u304d\u8fbc\u307e\u308c\u306a\u3044\u3088\u3046\u306b\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["Unity3D"],"author_url":"https://blog.hatena.ne.jp/nanmo/","title":"Unity3D\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306e.gitignore","image_url":null,"url":"https://nanmo.hateblo.jp/entry/20120102/1325521238","blog_title":"\u6238\u888b\u306b\u624b\u3092\u5f15\u304d\u8fbc\u307e\u308c\u306a\u3044\u3088\u3046\u306b","description":"Unity3D Basic\u306a\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u3067GIT\u30ea\u30dd\u30b8\u30c8\u30ea\u3067\u3082\u3064\u304f\u308d\u3046\u304b\u3068\u601d\u3063\u305f\u306e\u3067Unity3D Projects, Version Control and Git \u00ab Chris Danielson's Blog\u3092\u30d9\u30fc\u30b9\u306b\u3002 # Unity3D .gitignore file. # Store this file at the root of your local repository. .DS_Store Library Temp *.csproj *.pidb *.sln \u203b\u8272\u3005\u3068\u3054\u3061\u3083\u3054\u3061\u3083\u3084\u3063\u305f\u7d50\u679c\u3084\u3063\u3071\u308aBasic\u3060\u3068\u7121\u7406\u3063\u307d\u3044\u8ffd\u8a18: 3.5\u306b\u306a\u3063\u3066\u72b6\u6cc1\u304c\u5909\u308f\u3063\u305f\u306e\u3067 A-Lia\u2026","type":"rich","published":"2012-01-02 01:20:38"}