{"blog_title":"\u306a\u308d\u30502","description":"\u524d\u56de\u7121\u99c4\u3068\u3082\u601d\u3048\u308bBFBC2\u306e\u753b\u50cf\u6bd4\u8f03\u3092\u884c\u3044\u307e\u3057\u305f\u3002 http://blogs.yahoo.co.jp/narolll/32042030.html \u3067\u3001\u4eca\u56de\u306eBF3\u3067\u3082\u3084\u308d\u3046\u304b\u3068\u601d\u3063\u305f\u3089\u2026 \u65e2\u306b\u6d77\u5916\u3067\u6bd4\u8f03\u3057\u3066\u307e\u3057\u305f\u3002 \u3053\u3061\u3089 http://www.bit-tech.net/hardware/2011/11/10/battlefield-3-technical-analysis/1 \u753b\u50cf\u6bd4\u8f03\u3060\u3051\u3067\u306a\u304f\u3001\u8272\u3005\u306aGPU\u3092\u4f7f\u3063\u3066\u30d9\u30f3\u30c1\u3092\u53d6\u3063\u3066\u3042\u308a\u307e\u3057\u305f\u3002 \u6700\u5f8c\u306e\u307e\u3068\u3081\u304c\u9762\u767d\u3044\u3002 \u8a18\u4e8b\u3088\u308a\u629c\u7c8b \uff1ewe found performance at the Ultra preset was the same \u2026","provider_name":"Hatena Blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fnarolll.hateblo.jp%2Fentry%2F36032321\" title=\"\u65e2\u306b\u3042\u3063\u305f - \u306a\u308d\u30502\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","height":"190","url":"https://narolll.hateblo.jp/entry/36032321","published":"2011-11-18 09:12:12","title":"\u65e2\u306b\u3042\u3063\u305f","image_url":null,"version":"1.0","type":"rich","categories":["BattleField","#\u30bd\u30d5\u30c8\u30a6\u30a7\u30a2"],"author_name":"narol","provider_url":"https://hatena.blog","author_url":"https://blog.hatena.ne.jp/narol/","width":"100%","blog_url":"https://narolll.hateblo.jp/"}