{"author_name":"kazumichi96","author_url":"https://blog.hatena.ne.jp/kazumichi96/","width":"100%","categories":["Unity/Snipet"],"title":"\u3010Unity\u3011\u30de\u30a6\u30b9\u64cd\u4f5c\u3067\u30ab\u30e1\u30e9\u306e\u79fb\u52d5\u3092\u30b3\u30f3\u30c8\u30ed\u30fc\u30eb\u2460","image_url":null,"blog_url":"https://nekonecode.hatenablog.com/","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","height":"190","description":"\u3068\u308a\u3042\u3048\u305a\u30e1\u30a4\u30f3\u30ab\u30e1\u30e9\u306b\u30a2\u30bf\u30c3\u30c1\u3059\u308b\u3060\u3051\u3067\u52d5\u304f using System.Collections; using System.Collections.Generic; using UnityEngine; public class TargetCamera : MonoBehaviour { // Inspector\u304b\u3089\u8a2d\u5b9a public GameObject ViewTarget = null; public float Speed = 0.02f; // \u5185\u90e8\u51e6\u7406\u7528 private Transform cacheTransform; private Vector3 toPos = Vect\u2026","published":"2021-02-17 05:27:05","url":"https://nekonecode.hatenablog.com/entry/2021/02/17/052705","blog_title":"\u30d6\u30ed\u30b0\u540d\u306f\u4eca\u5ea6\u8003\u3048\u308b","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fnekonecode.hatenablog.com%2Fentry%2F2021%2F02%2F17%2F052705\" title=\"\u3010Unity\u3011\u30de\u30a6\u30b9\u64cd\u4f5c\u3067\u30ab\u30e1\u30e9\u306e\u79fb\u52d5\u3092\u30b3\u30f3\u30c8\u30ed\u30fc\u30eb\u2460 - \u30d6\u30ed\u30b0\u540d\u306f\u4eca\u5ea6\u8003\u3048\u308b\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","type":"rich","version":"1.0"}