{"provider_url":"https://hatena.blog","provider_name":"Hatena Blog","description":"Crystal Renderer Manual Store URL : https://www.unrealengine.com/marketplace/ja/product/crystal-renderer Support : mail : nkdtr2011@gmail.com What's new : GemCutting Utility (External Project) Boolean-based cutting system, documentation under construction. github.com Ver1.5 (2024/12/20) -Two Console\u2026","width":"100%","author_url":"https://blog.hatena.ne.jp/nkdtr/","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/n/nkdtr/20211214/20211214101817.png","type":"rich","published":"2021-01-05 10:27:32","version":"1.0","author_name":"nkdtr","url":"https://nkdtr.hatenablog.com/entry/2021/01/05/102732","blog_title":"Graphics Programming Playground","blog_url":"https://nkdtr.hatenablog.com/","height":"190","categories":[],"title":"Crystal Renderer Manual","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fnkdtr.hatenablog.com%2Fentry%2F2021%2F01%2F05%2F102732\" title=\"Crystal Renderer Manual - Graphics Programming Playground\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}