{"height":"190","title":"UE4 C++\u3068Unreal C++\u306e\u5217\u6319\u578b\u306e\u6271\u3044","provider_name":"Hatena Blog","categories":["C/C++","UE4"],"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fpapersloth.hatenablog.com%2Fentry%2F2017%2F07%2F07%2F005225\" title=\"UE4 C++\u3068Unreal C++\u306e\u5217\u6319\u578b\u306e\u6271\u3044 - PaperSloth\u2019s diary\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_url":"https://blog.hatena.ne.jp/PaperSloth/","blog_url":"https://papersloth.hatenablog.com/","description":"\u76ee\u6b21 \u74b0\u5883 \u7d50\u679c enum\u306e\u7a2e\u985e \u307e\u3068\u3081 \u74b0\u5883 \u30fbVisual Studio Community 2015 \u30fbUnreal Engine4.16 \u7d50\u679c \u307e\u305a\u6700\u521d\u306b\u7d50\u679c\u3092\u8ff0\u3079\u307e\u3059\u3002 Unreal C++\u3067\u306f\u4e0b\u8a18\u306e\u3088\u3046\u306a\u66f8\u304d\u65b9\u304c\u826f\u3055\u305d\u3046\u3067\u3059\u3002 UENUM(BlueprintType) enum class EMusicType : uint8 { MT_Alternative UMETA(DisplayName=\"Alternative\"), MT_Classic UMETA(DisplayName=\"Classic\"), MT_Dance UMETA(DisplayName=\"Dance\"), \u2026","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/P/PaperSloth/20170707/20170707005116.png","version":"1.0","author_name":"PaperSloth","published":"2017-07-07 00:52:25","url":"https://papersloth.hatenablog.com/entry/2017/07/07/005225","blog_title":"PaperSloth\u2019s diary","provider_url":"https://hatena.blog","type":"rich","width":"100%"}