{"description":"\u74b0\u5883 UE4.20.3 Visual Studio 2017 CommunityUnreal C++\u3067\u306eenum\u306b\u3064\u3044\u3066\u306f\u3053\u3061\u3089 papersloth.hatenablog.com Enum\u304b\u3089\u6587\u5b57\u5217\u3078\u306e\u5909\u63db \u5148\u305a\u306f\u5217\u6319\u578b\u306e\u5ba3\u8a00\u3068\u5b9a\u7fa9\u304b\u3089\u3002 UENUM(BlueprintType) enum class EConnectionType : uint8 { Multicast, Unicast, NUM UMETA(Hidden) }; class PROJECT_API AExampleActor: public AGameModeBase { GENERATED_BODY() protect\u2026","image_url":"https://cdn.blog.st-hatena.com/images/theme/og-image-1500.png","height":"190","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fpapersloth.hatenablog.com%2Fentry%2F2019%2F05%2F14%2F232132\" title=\"UE4 Unreal C++\u3067\u306eEnum\u3068String\u306e\u5909\u63db\u306b\u3064\u3044\u3066 - PaperSloth\u2019s diary\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","width":"100%","author_url":"https://blog.hatena.ne.jp/PaperSloth/","categories":["UE4","C/C++"],"published":"2019-05-14 23:21:32","url":"https://papersloth.hatenablog.com/entry/2019/05/14/232132","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","blog_title":"PaperSloth\u2019s diary","version":"1.0","type":"rich","title":"UE4 Unreal C++\u3067\u306eEnum\u3068String\u306e\u5909\u63db\u306b\u3064\u3044\u3066","author_name":"PaperSloth","blog_url":"https://papersloth.hatenablog.com/"}