{"author_name":"shuntaendo","provider_url":"https://hatena.blog","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/s/shuntaendo/20200929/20200929131106.png","title":"\u3010UE4\u3011\u30de\u30c6\u30ea\u30a2\u30eb\u30d1\u30e9\u30e1\u30fc\u30bf\u306e\u30c7\u30d5\u30a9\u30eb\u30c8\u5024","author_url":"https://blog.hatena.ne.jp/shuntaendo/","version":"1.0","blog_title":"\u30c8\u30f3\u30b3\u30c4\u958b\u767a\u30d6\u30ed\u30b0","type":"rich","published":"2020-11-04 23:00:00","blog_url":"https://shuntaendo.hatenablog.com/","height":"190","width":"100%","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fshuntaendo.hatenablog.com%2Fentry%2F2020%2F11%2F04%2F230000\" title=\"\u3010UE4\u3011\u30de\u30c6\u30ea\u30a2\u30eb\u30d1\u30e9\u30e1\u30fc\u30bf\u306e\u30c7\u30d5\u30a9\u30eb\u30c8\u5024 - \u30c8\u30f3\u30b3\u30c4\u958b\u767a\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_name":"Hatena Blog","categories":["Unreal Engine","Material"],"url":"https://shuntaendo.hatenablog.com/entry/2020/11/04/230000","description":"\u30de\u30c6\u30ea\u30a2\u30eb\u30a8\u30c7\u30a3\u30bf\u30fc\u306e Result Node \u306f\u30d4\u30f3\u3092\u7e4b\u304c\u306a\u304f\u3066\u3082\u30c7\u30d5\u30a9\u30eb\u30c8\u306e\u5024\u304c\u5165\u308b\u3088\u3046\u306b\u306a\u3063\u3066\u3044\u307e\u3059\u3002\u30c7\u30d5\u30a9\u30eb\u30c8\u5024\u306f\u30a8\u30f3\u30b8\u30f3\u3054\u3068\u306b\u4ee5\u4e0b\u306e\u30d5\u30a1\u30a4\u30eb\u306b\u66f8\u304b\u308c\u3066\u3044\u307e\u3059\u3002 Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp void FMaterialAttributeDefinitionMap::InitializeAttributeMap() { check(!bIsInitialized); bIsInitialized = true; const bool bHideAttribute = true; // \u2026"}