{"categories":["octave"],"published":"2021-01-27 23:49:09","author_name":"shuzo_kino","image_url":null,"height":"190","title":"Octave\u306eGUI\u3067\u30dc\u30bf\u30f3\u62bc\u4e0b\u6642\u306b\u5024\u3092\u6e21\u3059","url":"https://shuzo-kino.hateblo.jp/entry/2021/01/27/234909","width":"100%","blog_url":"https://shuzo-kino.hateblo.jp/","provider_url":"https://hatena.blog","type":"rich","blog_title":"Bye Bye Moore","description":"\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u5074 \u5f15\u6570\u306f\u914d\u5217\u307f\u305f\u3044\u306a\u5f62\u3067\u300c@\u95a2\u6570\u540d\u300d\u306e\u3042\u3068\u306b\u30ab\u30f3\u30de\u3067\u7d9a\u3051\u308b hmesh = uicontrol('Style','pushbutton',... 'String','Mesh','Position',[315,180,70,25],... 'Callback',{@meshbutton_Callback, 1, 80}); \u30b3\u30fc\u30eb\u30d0\u30c3\u30af\u5074 function meshbutton_Callback (source, eventdata, min, max) make3dmodel(min, max); endfunction","author_url":"https://blog.hatena.ne.jp/shuzo_kino/","version":"1.0","provider_name":"Hatena Blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fshuzo-kino.hateblo.jp%2Fentry%2F2021%2F01%2F27%2F234909\" title=\"Octave\u306eGUI\u3067\u30dc\u30bf\u30f3\u62bc\u4e0b\u6642\u306b\u5024\u3092\u6e21\u3059 - Bye Bye Moore\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}