{"url":"https://sygh.hatenadiary.jp/entry/2014/09/22/000927","blog_url":"https://sygh.hatenadiary.jp/","type":"rich","provider_name":"Hatena Blog","width":"100%","description":"DirectX SDK\u306f\u3001DirectX 11.0\u5bfe\u5fdc\u306e\u300cJune 2010\u300d\u304c\u30ea\u30ea\u30fc\u30b9\u3055\u308c\u305f\u5f8c\u3001\u307e\u3063\u305f\u304f\u65b0\u3057\u3044\u30d0\u30fc\u30b8\u30e7\u30f3\u304c\u51fa\u306a\u3044\u6642\u671f\u304c\u7d9a\u3044\u305f\u3093\u3067\u3059\u304c\u3001Visual Studio 2012\u306b\u30d0\u30f3\u30c9\u30eb\u3055\u308c\u3066\u3044\u308bWindows SDK 8.0\u306b\u304a\u3044\u3066\u3001DirectX SDK\u306fWindows SDK\u3068\u7d71\u5408\u3055\u308c\u307e\u3057\u305f\u3002 Windows SDK for Windows 8 \u2013 Windows app development Where is the DirectX SDK? - Windows applications | Microsoft Docs \u6614\uff08DirectX 9\u308410.x\u306e\u6642\u4ee3\uff09\u306f\u304b\u306a\u308a\u983b\u2026","version":"1.0","author_name":"sygh","categories":["Direct3D","Direct2D","C++","Visual Studio","Windows","\u30d7\u30ed\u30b0\u30e9\u30df\u30f3\u30b0Tips","DirectX"],"image_url":null,"height":"190","blog_title":"sygh\u306e\u65b0\u30d5\u30e9\u30b0\u30e1\u30f3\u30c8\u7f6e\u304d\u5834","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fsygh.hatenadiary.jp%2Fentry%2F2014%2F09%2F22%2F000927\" title=\"Windows SDK\u3068\u65e7DirectX SDK - sygh\u306e\u65b0\u30d5\u30e9\u30b0\u30e1\u30f3\u30c8\u7f6e\u304d\u5834\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","title":"Windows SDK\u3068\u65e7DirectX SDK","author_url":"https://blog.hatena.ne.jp/sygh/","provider_url":"https://hatena.blog","published":"2014-09-22 00:09:27"}